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Splash Damage Script
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Topic: Splash Damage Script (Read 1158 times)
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AG-51_Thud
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Splash Damage Script
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on:
May 13, 2022, 09:55:47 PM »
Some of its features are:
-Adds a blast wave effect which adds timed and scaled secondary explosions on top of game objects
-Object geometry within blast wave changes damage intensity
-Additional damage boost for structures since they are hard to kill, even if very close to large explosions.
-Damage model for ground units that will disable their weapons and ability to move with partial damage before they are killed.
https://forum.dcs.world/topic/289290-splash-damage-20-script-make-explosions-better/
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AG-51_Ajax
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Re: Splash Damage Script
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Reply #1 on:
May 13, 2022, 11:19:35 PM »
I'm curious to know what this means for the general game experience,
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AG-51_Thud
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Re: Splash Damage Script
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Reply #2 on:
May 13, 2022, 11:44:10 PM »
Doesn’t nt matter if you aim at the top or the bottom of the watch tower, that fucker is going.
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AG-51_Razor
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Re: Splash Damage Script
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Reply #3 on:
May 14, 2022, 11:05:32 AM »
Is this something that neesd to be put on the server? And is it a Root Mod or Saved Games Mod?
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AG-51_Thud
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Re: Splash Damage Script
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Reply #4 on:
May 14, 2022, 12:20:15 PM »
Just a lua file that can be inserted into and activated within the miz file. No need for anyone to install or add to a server.
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AG-51_Razor
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Re: Splash Damage Script
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Reply #5 on:
May 14, 2022, 01:39:00 PM »
Awesome!!
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Airgroup 51
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AG-51 Squad Operations (Secure)
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DCS Consolidated Training Library and Forum
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Mission Monkey Tools
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Mission Editor
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Splash Damage Script