Airgroup 51

General Forums (Public) => DCS World General Discussion (Public) => Topic started by: AG-51_MD44 on June 16, 2018, 04:15:47 PM

Title: Hornet Changes
Post by: AG-51_MD44 on June 16, 2018, 04:15:47 PM
Noticed last night that the AB wouldn't engage as it did before.  On the ground if the hook or nose bar was down you had to do the finger lifts to make it work.  Now (latest patch) it's the same even in the air.  I get why that might be a good idea, it also too a while to figure out.  And if you did want AB you have to throttle back, hit your finger lift switch and THEN give it a full send.  If you didn't want to do this there is an option in the Special section of the game.  Leave it checked and it works this 'new' way.  Uncheck and it works how it did before, push the throttle all the way forward and you get AB in the air.  You still need to use the finger lifts on the ground I think, but haven't tried.  I'll verify that later.

Title: Re: Hornet Afterburner Change
Post by: Apache600 on June 16, 2018, 05:40:01 PM
That will be the FASTEST uncheck of a box I've ever done.  Even faster than the "keep this box checked if Kaydo had a good joke for once.".   
It's a cool option .... if I had a $15,000 custom throttle that could mimic this.
Title: Re: Hornet Afterburner Change
Post by: AG-51_Razor on June 16, 2018, 07:40:47 PM
With the box unchecked, you get AB on the deck as well as in the air. No finger lifts necessary.